Your search returned 5 results.

1.
Advanced Graphics Programming Using OpenGL.

by McReynolds, Tom | Blythe, David.

Series: The Morgan Kaufmann Series in Computer Graphics SerEdition: 1st ed.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: San Francisco : Elsevier Science & Technology, 2005Copyright date: ©2005Online access: Click to View Availability: No items available :

2.
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0.

by Marucchi-Foino, Romain | Marucchi-Foino, Romain | Semko, Roman.

Edition: 1st ed.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Somerset : John Wiley & Sons, Incorporated, 2012Copyright date: ©2012Online access: Click to View Availability: No items available :

3.
OpenGL 4.0 Shading Language Cookbook.

by Wolff, David.

Edition: 1st ed.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Olton : Packt Publishing Ltd, 2011Copyright date: ©2011Online access: Click to View Availability: No items available :

4.
OpenGL Development Cookbook.

by Movania, Muhammad Mobeen.

Edition: 1st ed.Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Olton : Packt Publishing Ltd, 2013Copyright date: ©2013Online access: Click to View Availability: No items available :

5.
GLSL Essentials.

by Rodríguez, Jacobo.

Material type: Text Text; Format: available online remote; Literary form: Not fiction Publisher: Olton : Packt Publishing Ltd, 2013Copyright date: ©2013Online access: Click to View Availability: No items available :

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