Playing Along : Digital Games, YouTube, and Virtual Performance.

By: Miller, KiriMaterial type: TextTextSeries: Oxford Music / Media SerPublisher: New York : Oxford University Press USA - OSO, 2012Copyright date: ©2012Description: 1 online resource (273 pages)Content type: text Media type: computer Carrier type: online resourceISBN: 9780199921249Subject(s): Interactive videos | Popular music | Video game music | Video games -- Social aspects | Video gamesGenre/Form: Electronic books.Additional physical formats: Print version:: Playing Along : Digital Games, YouTube, and Virtual PerformanceDDC classification: 794.8 LOC classification: GV1469.3 -- .M55 2012ebOnline resources: Click to View
Contents:
Cover -- Contents -- Acknowledgments -- About the Companion Website -- Introduction: Playing Along -- PART ONE: Playing Along with Grand Theft Auto -- 1. Straight Outta Ganton: Virtual Tourism, Fieldwork, and Performance -- 2. Jacking the Dial: Radio, Race, and Place in San Andreas -- PART TWO: Playing Along with Guitar Hero and Rock Band -- 3. How Musical Is Guitar Hero? -- 4. Just Add Performance: Staging Schizophonia -- PART THREE: Playing Along with Communities of Practice -- 5. Music Lessons 2.0 -- 6. Amateur-to-Amateur -- Endgame -- Notes -- References -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- R -- S -- T -- V -- W -- Y.
Summary: Playing Along shows how video games and social media are bridging virtual and visceral experience, transforming our understanding of musicality, creativity, play, and participation.
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Cover -- Contents -- Acknowledgments -- About the Companion Website -- Introduction: Playing Along -- PART ONE: Playing Along with Grand Theft Auto -- 1. Straight Outta Ganton: Virtual Tourism, Fieldwork, and Performance -- 2. Jacking the Dial: Radio, Race, and Place in San Andreas -- PART TWO: Playing Along with Guitar Hero and Rock Band -- 3. How Musical Is Guitar Hero? -- 4. Just Add Performance: Staging Schizophonia -- PART THREE: Playing Along with Communities of Practice -- 5. Music Lessons 2.0 -- 6. Amateur-to-Amateur -- Endgame -- Notes -- References -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- R -- S -- T -- V -- W -- Y.

Playing Along shows how video games and social media are bridging virtual and visceral experience, transforming our understanding of musicality, creativity, play, and participation.

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Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2018. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.

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