Game Theory and Linguistic Meaning.
Material type: TextSeries: Current Research in the Semantics / Pragmatics Interface SerPublisher: Amsterdam : BRILL, 2007Copyright date: ©2007Edition: 1st edDescription: 1 online resource (261 pages)Content type: text Media type: computer Carrier type: online resourceISBN: 9780080548524Subject(s): Game theory | Linguistic analysis (Linguistics) | Pragmatics | SemanticsGenre/Form: Electronic books.Additional physical formats: Print version:: Game Theory and Linguistic MeaningDDC classification: 410.15193 LOC classification: P123G36 2007Online resources: Click to ViewCover -- Table of Contents -- Contributors -- Acknowledgments -- Chapter 1 An Invitation to Language and Games -- 1 INTRODUCTION -- 2 TAKING GAMES SERIOUSLY -- 3 CONSEQUENCES FOR LANGUAGE THEORY -- 4 OVERVIEW -- ACKNOWLEDGMENTS -- REFERENCES -- Chapter 2 Language Games, A Foundation for Semantics and Ontology -- 1 THE INFINITE FLEXIBILITY OF NATURAL LANGUAGES -- 2 WITTGENSTEIN'S ALTERNATIVE -- 3 MODELS OF LANGUAGE -- 4 SEMANTIC REPRESENTATIONS -- 5 A WlTTGENSTEINIAN APPROACH TO LANGUAGE -- 6 LANGUAGE GAMES AS A BASIS FOR SEMANTICS -- 7 LANGUAGE, LOGIC, AND LEBENSFORM -- REFERENCES -- Chapter 3 Counterfeiting Truth: Statistical Reporting on the Basis of Trust -- 1 INTRODUCTION -- 2 ADAM SMITH ON DECEIT -- 3 WHAT DOES THE ECONOMIST WANT? -- 4 CONCLUSION -- REFERENCES -- Chapter 4 From Signals to Symbols: Grounding Language Origins in Communication Games -- 1 ADAM SMITH'S DOG -- 2 GAMES AND SYMBOLS -- 3 CONCLUSIONS -- ACKNOWLEDGMENTS -- REFERENCES -- Chapter 5 Evolutionary Games and Social Conventions -- 1 INTRODUCTION -- 2 SOCIAL CONVENTIONS -- 3 LEWIS' THEORY OF CONVENTION -- 4 THE PROBLEM OF SALIENCE -- 5 PRECEDENT AND COORDINATION -- 6 THE EVOLUTIONARY TURN AND THE THEORY OF CONVENTION -- 7 EVOLUTIONARY GAMES AND CONVENTIONS -- REFERENCES -- Chapter 6 Evolutionary Models of Language -- 1 INTRODUCTION -- 2 HISTORICAL BACKGROUND -- 3 THE STATE OF THE ART -- 4 SIMULATION MODELS -- 5 CONCLUSION -- REFERENCES -- Chapter 7 Game Dynamics Connects Semantics and Pragmatics -- 1 INTRODUCTION -- 2 EVOLUTIONARY GAME THEORY -- 3 FROM SEMANTICS TO PRAGMATICS -- 4 IMPLICATURES -- 5 CONCLUSION -- REFERENCES -- APPENDIX -- Chapter 8 Building Game-Theoretic Models of Conversations -- 1 INTRODUCTION -- 2 ACTION, TREE AND PATH IN CONVERSATION -- 3 A GENERAL MODEL -- 4 A MORE REALISTIC MODEL -- 5 EVALUATION: THE STRENGTHS AND WEAKNESSES OF THE MODELS -- 6 CONCLUSION.
ACKNOWLEDGMENTS -- REFERENCES -- Chapter 9 Situations and Solution Concepts in Game-Theoretic Approaches to Pragmatics -- 1 INTRODUCTION -- 2 DATA -- 3 DIFFERENCES BETWEEN BIOT AND GPIS -- 4 MAPPING BETWEEN BIOT TABLEAUS AND GPIS -- 5 CONCLUSION -- ACKNOWLEDGEMENTS -- REFERENCES -- Chapter 10 An Introduction to Equilibrium Semantics for Natural Language -- 1 SEMANTICS AND PRAGMATICS -- 2 AN EXAMPLE -- 3 SITUATION THEORY -- 4 THE FOUR CONSTRAINTS -- 5 EQUILIBRIUM SEMANTICS: SCIF -- 6 CONCLUSION -- REFERENCES -- Chapter 11 Rule Ordering: A Look at Quantifier Scope and Coordination in GTS -- 1 INTRODUCTION -- 2 GAME-THEORETICAL SEMANTICS -- 3 QUANTIFIER SCOPE AMBIGUITY -- 4 INVERSE LINKING -- 5 THE NATURE OF ORDERING PRINCIPLES -- 6 COORDINATION -- 7 CONCLUSION -- ACKNOWLEDGEMENTS -- REFERENCES -- Chapter 12 Two Notions of Scope -- 1 TWO NOTIONS OF SCOPE -- 2 TWO ATTEMPTS IN GAME-THEORETICAL SEMANTICS -- 3 DISCOURSE REPRESENTATION THEORY (DRT) -- 4 DYNAMIC PREDICATE LOGIC (DPL) -- 5 GAME-THEORETICAL SEMANTICS FOR FORMAL LANGUAGES -- REFERENCES -- Chapter 13 Semantic Games and Generalised Quantifiers -- 1 INTRODUCTION -- 2 GTS FOR NATURAL LANGUAGE -- 3 DEFINITE DESCRIPTIONS -- 4 RELATIONAL SEMANTICS -- 5 GAME RULES FOR GENERALISED QUANTIFIERS -- 6 CONTEXT DEPENDENCE AND BRANCHING -- 7 CONCLUSIONS -- ACKNOWLEDGMENTS -- REFERENCES -- APPENDIX: PEIRCE ON GENERALISED QUANTIFICATION -- Chapter 14 Games, Quantifiers and Pronouns -- 1 OVERVIEW -- 2 BASIC QUANTIFIERS -- 3 GAME THEORY AND DISCOURSE ANAPHORA -- 4 CONCLUSION -- ACKNOWLEDGEMENTS -- REFERENCES -- Chapter 15 The Semantics/Pragmatics Distinction from the Game-Theoretic Point of View -- 1 ASSUMPTIONS -- 2 ANALYSIS -- 3 CONCLUSIONS -- REFERENCES -- Index.
This is the first book to collect research on game-theoretic tools in the analysis of language with particular reference to semantics and pragmatics. Games are significant, because they pertain equally to pragmatics and semantics of natural language. The book provides an overview of the variety of ways in which game theory is used in the analysis of linguistic meaning and shows how games arise in pragmatic as well as semantic investigations.
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Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2018. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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